alt.everyTick
A very heavy event loop that is triggered roughly every 1-2ms. Meaning that it will absolutely obliterate your console if you log something inside of it.
Best practice is to not use this on server-side unless it makes sense for your game mode. In most cases this is not true.
Declaration
alt.everyTick(handler: (...args: any[]) => void): number
Usage
alt.everyTick(someCallbackFunction)
Real World Example
function someCallbackFunction() {
console.log('Spamming Console');
}
alt.everyTick(someCallbackFunction);
These examples assume you have imported alt
from alt-server
.