alt.everyTick

A very heavy event loop that is triggered roughly every 1-2ms. Meaning that it will absolutely obliterate your console if you log something inside of it.

Best practice is to not use this on server-side unless it makes sense for your game mode. In most cases this is not true.

Declaration

alt.everyTick(handler: (...args: any[]) => void): number

Usage

alt.everyTick(someCallbackFunction)

Real World Example

function someCallbackFunction() {
    console.log('Spamming Console');
}

alt.everyTick(someCallbackFunction);

These examples assume you have imported alt from alt-server.

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