lockState

Used to set or get the lock state of a vehicle. Basically if the vehicle can be entered or left.

Lock State

{
    None: 0,
    Unlocked: 1,
    Locked: 2,
    LockoutPlayerOnly: 3,
    LockPlayerInside: 4,
    InitiallyLocked: 5,
    ForceDoorsShut: 6,
    LockedCanBeDamaged: 7,
}

Most developers will likely only need 1 & 2 for locking / unlocking the vehicle.

Returns a number.

Declaration

vehicle.lockState: number;

Usage

const lockState = vehicle.lockState;

// OR

vehicle.lockState = 1;

Real World Example

const vehicle = new alt.Vehicle('sanchez', 0, 0, 0, 0, 0, 0);
vehicle.lockState = 1;

if (vehicle.lockState === 1) {
    console.log('Unlocked!');
}

if (vehicle.lockState === 2) {
    console.log('Locked!');
}

These examples assume you have vehicle created or available on server-side

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