speedVector
Used to get
the current vehicle speed based on direction.
Returns a { x: number, y: number, z: number }
.
Declaration
vehicle.speedVector: { x: number, y: number, z: number }
Usage
const currentSpeedVector = vehicle.speedVector;
Real World Example
// Check if the local player is in a vehicle.
if (alt.Player.local.vehicle) {
console.log(`speedVector is: ${alt.Player.local.vehicle.speedVector}`);
}
These examples assume you have a vehicle available on client-side
.