Gets the players who are currently on the server.

The properties available on individual players varies based on server-side or client-side.

Which means ping is not available on client-side but it is available on server-side.

The position of the player on client-side may only be obtained when a player is within streaming range of your local player. This is an important concept to understand.


readonly all: Array<Player>;

Real World Example

const playerList = alt.Player.all;
playerList.forEach((player) => {

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