alt.Player.local.isAiming
Get if the player is currently aiming.
Syntax
readonly isAiming: boolean;
Real World Example
// Are they aiming?
if (alt.Player.local.isAiming) {
const pos = alt.Player.local.pos;
const end = alt.Player.local.aimPos.mul(-1).add(pos);
alt.log(JSON.stringify(end, null, '\t'));
}
alt.Player.local can also be a player instance from server