dirtLevel

Used to set or get the current vehicle's dirt level.

Valid values range from 0.0 to 15.0.

Returns a number.

Declaration

vehicle.dirtLevel: number

Usage

const dirtLevel = vehicle.dirtLevel;

// OR

vehicle.dirtLevel = 15;

Real World Example

Makes the vehicle dirty when it enters the ColShape. Makes the vehicle clean when it leaves. Could do the inverse of this and make a car wash probably.

const dirtColshape = new alt.ColshapeCircle(-1295.9208984375, 86.0835189819336, 2);
dirtColshape.makeDirty = true;

alt.on('entityEnterColshape', (colshape, entity) => {
    // Check if the entity is a vehicle or not.
    if (!(entity instanceof alt.Vehicle)) {
        return;
    }

    // Check if it's the right colshape to do this.
    if (!colshape.makeDirty) {
        return;
    }

    // This is a vehicle.
    entity.dirtLevel = 15;
});

alt.on('entityLeaveColshape', (colshape, entity) => {
    // Check if the entity is a vehicle or not.
    if (!(entity instanceof alt.Vehicle)) {
        return;
    }

    // Check if it's the right colshape to do this.
    if (!colshape.makeDirty) {
        return;
    }

     // This is a vehicle.
     entity.dirtLevel = 0;
});

Visual

Value of 0

Value of 15

These examples assume you have vehicle created or available on server-side

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