Portal Flags
According to Tarkayne there are two types of flags you should use with your portal. Here's what I've noticed about them.
Table of Contents
Flag List
FLAG 0
Used between rooms / unbreakable windows
FLAG 1
disables exterior rendering - you can see from the interior to the exterior, but not vice versa. Used for windows in interiors such as the ammunation in Vinewood.
FLAG 2
disables interior rendering - you can see from the exterior into the interior, but not vice versa. Used for connecting two MLO\'s together, such as Michael\'s house and garage.
FLAG 4
Mirror.
FLAG 8
Portal will render the outside with much more bloom. Usually windows use this.
FLAG 16
Unknown
FLAG 32
Renders limbo as LOD. Used in the roof window of Michael\'s house.
FLAG 64
Disable\'s portal while a door is closed as an attached entity. Note that Rockstar frequently uses this portal, even when there aren\'t any attached entities. May have other functions
FLAG 128
Unknown
FLAG 256
Enables limbo portals in mirror portal reflections, but does not enable limbo entities.
FLAG 512
Unknown
FLAG 1024
Renders limbo entities in portal reflections.
FLAG 2048
Unknown
FLAG 4096
Unknown
FLAG 8192
See through glass doors.
FLAG 8256
Breakable windows that you can enter.
FLAG 8266
For Portals between 2 MLO's