Portal Flags

According to Tarkayne there are two types of flags you should use with your portal. Here's what I've noticed about them.

Table of Contents

Flag List

FLAG 0

Used between rooms / unbreakable windows

FLAG 1

disables exterior rendering - you can see from the interior to the exterior, but not vice versa. Used for windows in interiors such as the ammunation in Vinewood.

FLAG 2

disables interior rendering - you can see from the exterior into the interior, but not vice versa. Used for connecting two MLO\'s together, such as Michael\'s house and garage.

FLAG 4

Mirror.

FLAG 8

Portal will render the outside with much more bloom. Usually windows use this.

FLAG 16

Unknown

FLAG 32

Renders limbo as LOD. Used in the roof window of Michael\'s house.

FLAG 64

Disable\'s portal while a door is closed as an attached entity. Note that Rockstar frequently uses this portal, even when there aren\'t any attached entities. May have other functions

FLAG 128

Unknown

FLAG 256

Enables limbo portals in mirror portal reflections, but does not enable limbo entities.

FLAG 512

Unknown

FLAG 1024

Renders limbo entities in portal reflections.

FLAG 2048

Unknown

FLAG 4096

Unknown

FLAG 8192

See through glass doors.

FLAG 8256

Breakable windows that you can enter.

FLAG 8266

For Portals between 2 MLO's

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