setWindowDamaged

Used to set if a vehicle window should be damaged.

Windows

{
    VEH_EXT_WINDSCREEN: 0,
    VEH_EXT_WINDSCREEN_R: 1,
    VEH_EXT_WINDOW_LF: 2,
    VEH_EXT_WINDOW_RF: 3,
    VEH_EXT_WINDOW_LR: 4,
    VEH_EXT_WINDOW_RR: 5,
    VEH_EXT_WINDOW_LM: 6,
    VEH_EXT_WINDOW_RM: 7
}

Declaration

vehicle.setWindowDamaged(window: number, isDamaged: boolean): void;

Usage

vehicle.setWindowDamaged(0, false);

Real World Example

const vehicle = new alt.Vehicle('dloader', 0, 0, 0, 0, 0, 0);
vehicle.setWindowDamaged(2, true);

These examples assume you have vehicle created or available on server-side

results matching ""

    No results matching ""