setBumperDamageLevel

Used to set / reset the bumper damage level.

Bumper IDs

{
    FRONT: 0,
    REAR: 1
}

Damage Values

{
    NotDamaged: 0,
    Damaged: 1,
    None: 2
}

Declaration

vehicle.setBumperDamageLevel(window: number, health: number): void;

Usage

vehicle.setBumperDamageLevel(0, 0);

Real World Example

const vehicle = new alt.Vehicle('elegy', 0, 0, 0, 0, 0, 0);
vehicle.setBumperDamageLevel(0, 0);

These examples assume you have vehicle created or available on server-side

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