setLightDamaged
Used to set
the damage on a vehicle light.
{
UNKNOWN1: 0,
UNKNOWN1: 1,
LIGHT_BACK_LEFT: 2
LIGHT_BACK_RIGHT: 3,
LIGHT_LEFT_FRONT: 4,
LIGHT_RIGHT_FRONT: 5,
}
LF = Left Front, RF = Right Front, etc.
Declaration
vehicle.setLightDamaged(light: number, isDamaged: boolean): void;
Usage
vehicle.setLightDamaged(0, false);
Real World Example
const vehicle = new alt.Vehicle('dloader', 0, 0, 0, 0, 0, 0);
vehicle.setLightDamaged(2, false);
These examples assume you have vehicle created or available on server-side