setWindowOpened

Used to set if a vehicle window should be open.

Windows

{
    VEH_EXT_WINDSCREEN: 0,
    VEH_EXT_WINDSCREEN_R: 1,
    VEH_EXT_WINDOW_LF: 2,
    VEH_EXT_WINDOW_RF: 3,
    VEH_EXT_WINDOW_LR: 4,
    VEH_EXT_WINDOW_RR: 5,
    VEH_EXT_WINDOW_LM: 6,
    VEH_EXT_WINDOW_RM: 7
}

Declaration

vehicle.setWindowOpened(window: number, isOpen: boolean): void;

Usage

vehicle.setWindowOpened(0, false);

Real World Example

const vehicle = new alt.Vehicle('dloader', 0, 0, 0, 0, 0, 0);
vehicle.setWindowOpened(2, true);

These examples assume you have vehicle created or available on server-side

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