setWindowOpened
Used to set
if a vehicle window should be open.
Windows
{
VEH_EXT_WINDSCREEN: 0,
VEH_EXT_WINDSCREEN_R: 1,
VEH_EXT_WINDOW_LF: 2,
VEH_EXT_WINDOW_RF: 3,
VEH_EXT_WINDOW_LR: 4,
VEH_EXT_WINDOW_RR: 5,
VEH_EXT_WINDOW_LM: 6,
VEH_EXT_WINDOW_RM: 7
}
Declaration
vehicle.setWindowOpened(window: number, isOpen: boolean): void;
Usage
vehicle.setWindowOpened(0, false);
Real World Example
const vehicle = new alt.Vehicle('dloader', 0, 0, 0, 0, 0, 0);
vehicle.setWindowOpened(2, true);
These examples assume you have vehicle created or available on server-side