setMod
Used to set
a vehicle mod on a vehicle based on index.
See Vehicle Mods for more information.
Declaration
vehicle.setMod(modIndex: number, modValue: number): void;
Usage
vehicle.setMod(2, 1);
Real World Example
const vehicle = new alt.Vehicle('elegy', 0, 0, 0, 0, 0, 0);
vehicle.modKit = 1;
vehicle.setMod(2, 1);
These examples assume you have vehicle created or available on server-side