Introduction
Server
[S] alt.clearEveryTick
[S] alt.clearInterval
[S] alt.clearNextTick
[S] alt.clearTimeout
[S] alt.emit
[S] alt.emitAllClients
[S] alt.emitClient
[S] alt.everyTick
[S] alt.getNetTime
[S] alt.getResourceExports
[S] alt.getResourceMain
[S] alt.getResourcePath
[S] alt.hash
[S] alt.hasResource
[S] alt.log
[S] alt.logError
[S] alt.logWarning
[S] alt.nextTick
[S] alt.off
[S] alt.offClient
[S] alt.on
[S] alt.once
[S] alt.onceClient
[S] alt.onClient
[S] alt.restartResource
[S] alt.rootDir
[S] alt.sdkVersion
[S] alt.setInterval
[S] alt.setPassword
[S] alt.setTimeout
[S] alt.startResource
[S] alt.stopResource
[S] Vehicle
[S] alt.version
Client
[C] alt.addGxtText
[C] alt.Audio
[C] alt.Voice.activationKey
[C] alt.Voice.activityInputEnabled
[C] alt.Voice.muteInput
[C] alt.beginScaleformMovieMethodMinimap
[C] alt.clearEveryTick
[C] alt.clearInterval
[C] alt.clearNextTick
[C] alt.clearTimeout
[C] alt.doesConfigFlagExist
[C] alt.emit
[C] alt.emitServer
[C] alt.evalModule
[C] alt.everyTick
[C] alt.gameControlsEnabled
[C] alt.getConfigFlag
[C] alt.getCursorPos
[C] alt.getGxtText
[C] alt.getHeadshotBase64
[C] alt.getLicenseHash
[C] alt.getLocale
[C] alt.getMsPerGameMinute
[C] alt.getPermissionState
[C] alt.getStat
[C] alt.hash
[C] alt.hasResource
[C] alt.isConsoleOpen
[C] alt.isGameFocused
[C] alt.isInStreamerMode
[C] alt.isKeyDown
[C] alt.isKeyToggled
[C] alt.isMenuOpen
[C] alt.isTextureExistInArchetype
[C] alt.loadModel
[C] alt.loadModelAsync
[C] alt.loadYtyp
[C] alt.log
[C] alt.logError
[C] alt.logWarning
[C] alt.off
[C] alt.offServer
[C] alt.on
[C] alt.once
[C] alt.onceServer
[C] alt.removeGxtText
[C] alt.removeIpl
[C] alt.requestIpl
[C] alt.resetStat
[C] alt.setCamFrozen
[C] alt.setConfigFlag
[C] alt.setCursorPos
[C] alt.setInterval
[C] alt.setMsPerGameMinute
[C] alt.setPedDlcClothes
[C] alt.setPedDlcProp
[C] alt.setRotationVelocity
[C] alt.setStat
[C] alt.setTimeout
[C] alt.setWeatherCycle
[C] alt.setWeatherSyncActive
[C] alt.showCursor
[C] alt.takeScreenshot
[C] alt.takeScreenshotGameOnly
[C] alt.toggleGameControls
[C] alt.toggleVoiceControls
[C] alt.unloadYtyp
Bootcamp
001 - The alt:V Client
002 - alt:V Client Configuration
003 - alt:V Server Binaries
004 - Running Server Binaries
005 - Understanding Resource Structure
006 - Creating a Resource
007 - Adding a Resource
008 - Understanding VSCode & Javascript
009 - Spawning the Player
010 - Respawning the Player
011 - Spawning a Vehicle
012 - Installing a Chat Resource
013 - Writing Commands
Concept
How to import alt:V natives
How to import alt:V packages
MongoDB Database
Radians and Degrees
Migrating from RAGE:MP
Server Events
Script ID
Using Events
What is Synchronized?
Snippet
Cayo Perico Island
Flickering Webview
Forward Vector of Entity
Using Help Text
Create a Marker
Create a Notification
Encryption / Password Hashing
Player Spotlight
How to Prototype Classes
Request Model
Pure JS SHA256
How to Create 2D & 3D Text Labels
How to use alt:V Voice
Teleport to Waypoint
Table
Cause of Death
GTA:V Controls
Explosion Types
Frontend Sounds
Missing Interiors - IPLs
Ped Bones
Vehicle Bones
Vehicle Color IDs
Vehicle Mods
Vehicle Seats
Vehicle Window Tint
Weapon Components
Weapon Pickups
Weapon Tint
Weapon List
Weather IDs
Mapping
Connecting 2 MLOs
Mapping Credits
Glass for MLOs
Lighting Flags
Creating MLO / Interior Lights
Mapping Links
Mapping Tips
Mirrors for MLOs
MLO Room Flags
Occlusions
Particle List
Portal Coordinates
Portal Flags
Mapping Setup
MLO Template Files
MLO Texture Information
Time Flags
Timecycle for Lighting
Vertex Colors
YMAP Flags
YTYP Flags
Natives
native.removeIpl
Player Server
[S] player.armour
[S] player.authToken
[S] player.clearBloodDamage
[S] player.currentWeapon
[S] player.dimension
[S] player.entityAimingAt
[S] player.flashlightActive
[S] player.getMeta
[S] player.getStreamSyncedMeta
[S] player.getSyncedMeta
[S] player.giveWeapon
[S] player.health
[S] player.hwidExHash
[S] player.hwidHash
[S] player.id
[S] player.ip
[S] player.kick
[S] player.maxArmour
[S] player.maxHealth
[S] player.model
[S] player.name
[S] player.netOwner
[S] player.ping
[S] player.pos
[S] player.removeAllWeapons
[S] player.removeWeapon
[S] player.rot
[S] player.seat
[S] player.setDateTime
[S] player.setMeta
[S] player.setStreamSyncedMeta
[S] player.setSyncedMeta
[S] player.setWeather
[S] player.socialId
[S] player.spawn
[S] player.valid
[S] player.vehicle
[S] player.visible
Player Client
[C] player.aimPos
[C] alt.Player.all
[C] player.armour
[C] player.entityAimingAt
[C] player.flashlightActive
[C] player.getMeta
[C] player.getStreamSyncedMeta
[C] player.getSyncedMeta
[C] player.headRot
[C] player.health
[C] player.id
[C] player.isAiming
[C] player.isInRagdoll
[C] player.isTalking
[C] alt.Player.local
[C] player.maxArmour
[C] player.maxHealth
[C] player.micLevel
[C] player.model
[C] player.moveSpeed
[C] player.name
[C] player.pos
[C] player.rot
[C] player.scriptID
[C] player.seat
[C] player.setMeta
[C] player.valid
[C] player.vehicle
[C] player.visible
Vehicle Server
[S] vehicle.activeRadioStation
[S] alt.Vehicle.all
[S] vehicle.bodyAdditionalHealth
[S] vehicle.bodyHealth
[S] vehicle.customPrimaryColor
[S] vehicle.customSecondaryColor
[S] vehicle.customTires
[S] vehicle.darkness
[S] vehicle.dashboardColor
[S] vehicle.daylightOn
[S] vehicle.deleteMeta
[S] vehicle.destroy
[S] vehicle.destroyed
[S] player.dirtLevel
[S] vehicle.doesWheelHasTire
[S] vehicle.driver
[S] vehicle.engineHealth
[S] vehicle.engineOn
[S] vehicle.flamethrowerActive
[S] vehicle.frontWheels
[S] vehicle.getAppearanceDataBase64
[S] vehicle.getArmoredWindowHealth
[S] vehicle.getArmoredWindowShootCount
[S] vehicle.getAttached
[S] vehicle.getAttachedTo
[S] vehicle.getBumperDamageLevel
[S] vehicle.getDamageStatusBase64
[S] vehicle.getDoorState
[S] vehicle.getExtra
[S] vehicle.getGamestateDataBase64
[S] vehicle.getHealthDataBase64
[S] vehicle.getMeta
[S] vehicle.getMod
[S] vehicle.getModsCount
[S] vehicle.getPartBulletHoles
[S] vehicle.getPartDamageLevel
[S] vehicle.getScriptDataBase64
[S] vehicle.getStreamSyncedMeta
[S] vehicle.getSyncedMeta
[S] vehicle.getWheelHealth
[S] vehicle.handbrakeActive
[S] vehicle.hasArmoredWindows
[S] vehicle.headlightColor
[S] vehicle.id
[S] vehicle.interiorColor
[S] vehicle.isLightDamaged
[S] vehicle.isSpecialLightDamaged
[S] vehicle.isWheelBurst
[S] vehicle.isWheelDetached
[S] vehicle.isWheelOnFire
[S] vehicle.isWindowDamaged
[S] vehicle.isWindowOpened
[S] vehicle.lightsMultiplier
[S] vehicle.livery
[S] vehicle.lockState
[S] vehicle.manualEngineControl
[S] vehicle.model
[S] vehicle.modKit
[S] vehicle.modKitsCount
[S] vehicle.neon
[S] vehicle.neonColor
[S] vehicle.nightlightOn
[S] vehicle.numberPlateIndex
[S] vehicle.numberPlateText
[S] vehicle.pearlColor
[S] vehicle.petrolTankHealth
[S] vehicle.pos
[S] vehicle.primaryColor
[S] vehicle.rearWheels
[S] vehicle.repair
[S] vehicle.repairsCount
[S] vehicle.roofLivery
[S] vehicle.roofState
[S] vehicle.rot
[S] vehicle.secondaryColor
[S] vehicle.setAppearanceDataBase64
[S] vehicle.setArmoredWindowHealth
[S] vehicle.setArmoredWindowShootCount
[S] vehicle.setBumperDamageLevel
[S] vehicle.setDamageStatusBase64
[S] vehicle.setDoorState
[S] vehicle.setExtra
[S] vehicle.setGamestateDataBase64
[S] vehicle.setHealthDataBase64
[S] vehicle.setLightDamaged
[S] vehicle.setMeta
[S] vehicle.setMod
[S] vehicle.setPartBulletHoles
[S] vehicle.setPartDamageLevel
[S] vehicle.setRearWheels
[S] vehicle.setScriptDataBase64
[S] vehicle.setSpecialLightDamaged
[S] vehicle.setStreamSyncedMeta
[S] player.setSyncedMeta
[S] vehicle.setWheelBurst
[S] vehicle.setWheelDetached
[S] vehicle.setWheelFixed
[S] vehicle.setWheelHasTire
[S] vehicle.setWheelHealth
[S] vehicle.setWheelOnFire
[S] vehicle.setWheels
[S] vehicle.setWindowDamaged
[S] vehicle.setWindowOpened
[S] vehicle.sirenActive
[S] vehicle.tireSmokeColor
[S] vehicle.valid
[S] vehicle.wheelColor
[S] vehicle.wheelsCount
[S] vehicle.wheelsType
[S] vehicle.windowTint
Vehicle Client
[C] alt.Vehicle.all
[C] vehicle.deleteMeta
[C] vehicle.gear
[C] alt.Vehicle.getByID
[C] alt.Vehicle.getByScriptID
[C] vehicle.getMeta
[C] vehicle.getStreamSyncedMeta
[C] vehicle.getSyncedMeta
[C] vehicle.handling
[C] vehicle.id
[C] vehicle.gear
[C] vehicle.maxGear
[C] vehicle.rpm
[C] vehicle.scriptID
[C] vehicle.setMeta
[C] vehicle.speed
[C] vehicle.speedVector
[C] alt.Vehicle.streamedIn
[C] vehicle.valid
[C] vehicle.wheelsCount
Published with HonKit
Vehicle Window Tint
<-- Back to Tables
Vehicle Window Tints
This section represents window tints for vehicles.
Index
Description
0
None
1
Pure Black
2
Dark Smoke
3
Light Smoke
4
Stock
5
Limo
6
Green
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