setPartDamageLevel
Used to set
the vehicle part damage level.
Parts
{
FrontLeft: 0,
FrontRight: 1,
MiddleLeft: 2,
MiddleRight: 3,
RearLeft: 4,
RearRight: 5,
}
Part Damage Types
{
NotDamaged: 0,
DamagedLevel1: 1,
DamagedLevel2: 2,
DamagedLevel3: 3,
}
Declaration
vehicle.setPartDamageLevel(partId: VehiclePart, damageLevel: number): void
Usage
vehicle.setPartDamageLevel(0, 0);
Real World Example
const vehicle = new alt.Vehicle(`elegy`, 0, 0, 0, 0, 0, 0);
vehicle.setPartDamageLevel(0, 0);
These examples assume you have vehicle created or available on server-side