General flag parameters that control shadows and such.
|8||Objects without collision will cast shadows.|
|9||Objects with embedded collision will cast shadows. (Players Included)|
|10||The light will change its color and intensity depending on the time of day. Acts as a fake sunlight. Will disable when there is no sunlight.|
|12||Electrical Hum 2|
|13||Lights will have a volumetric cone casted. Use the "Light Volume" section in GIMS Evo to control this.|
|14||Light will not cast reflections on Materials|
|16||Disabled the Light|