alt.Player.local.valid
Get the validity of the player entity. Checks if they are still a valid entity. Useful when you use timeouts and then the player logs out.
Syntax
readonly valid: boolean;
Real World Example
alt.setTimeout(() => {
// No longer valid. Discarding timeout.
if (!player.valid) {
return;
}
if (!alt.Player.local.valid) {
return;
}
// Do some stuff later.
}, 5000);
alt.Player.local can also be a player instance from server