setPartBulletHoles
Used to set
number of bullet holes on a vehicle part.
{
FrontLeft: 0,
FrontRight: 1,
MiddleLeft: 2,
MiddleRight: 3,
RearLeft: 4,
RearRight: 5,
}
Declaration
vehicle.setPartBulletHoles(partId: number, count: number): void
Usage
vehicle.setPartBulletHoles(0, 0);
Real World Example
const vehicle = new alt.Vehicle(`elegy`, 0, 0, 0, 0, 0, 0);
vehicle.setPartBulletHoles(0, 0);
These examples assume you have vehicle created or available on server-side