An event that is triggered by any player who meets the criteria on client-side to trigger the event. This is logic that is specified by the code on client-side.

The event can be triggered any amount of times.

First argument in the function will always be a Player.


alt.onClient(eventName: string, listener: (player: Player, ...args: any[]) => void): void


alt.onClient('someEvent', someCallbackFunction);

Real World Example

function someCallbackFunction(player, someArg) {
    console.log(`${} has triggered this event`);

alt.onClient('someEvent', someCallbackFunction);

These examples assume you have imported alt from alt-server.

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